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Rage PC patched, graphics options now accessible

News

Filed Under:
  • PC Gaming
  • id Software

Rage PC patched, graphics options now accessible Rage PC patched, graphics options now accessible

PC gamers no longer feel need to rage-quit.

Although it only came out here on Friday, id Software has already released a patch for the beleaguered PC version of its latest shooter, Rage.

Fans have reported problems with the game since its launch, with graphical corruption, crashes, and poor framerates affecting both nVidia and AMD users. The problem has been exacerbated by the lack of in-game graphical options, meaning that visual tweaking had to be done via a cfg file or launch options. id has blamed the problems on driver issues.

"Rage defaults to lower video settings to allow the game to work on a wide variety of hardware and software configurations," id said. "Unfortunately, it is not possible to anticipate all possible graphics driver issues in combination with unique end user hardware and software configurations.

"For this reason Rage does not automatically increase video/graphics settings as this could result in negative side effects on specific hardware and software configurations. The original release of Rage does not expose many video/graphics options for people to tweak because some of these settings, although desirable from a quality perspective, simply will not work on specific configurations either due to hardware limitations and/or driver bugs."

This patch, however, opens up the graphics menu to allow users to customise their settings, tweaking Anisotropic filtering, texture cache, and toggling Vsync. Previously users could only change the resolution and Antialiasing settings.

"Due to popular demand for more video and graphics options, this patch updates the video settings menu and exposes several quality and performance settings," continues the note. "However, not everyone may be able to increase the settings due to hardware limitations and/or driver bugs."

GameShard's review would have been up by now, but severe problems with the PC version left me with an all-but unplayable game for two days.

Written by :
James Hall
 
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